Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Poll: What do you think?
Poll Options
What do you think?

Reply
 
Thread Tools Display Modes
Old Jul 12, 2009, 06:00 AM // 06:00   #21
Krytan Explorer
 
Join Date: Feb 2009
Location: Not Dead
Profession: W/
Advertisement

Disable Ads
Default

Quote:
Originally Posted by slith View Post
The match starts and the most versatile/skilled player will win.
I lol'd.

But seriously, this would be an awful idea. Wins would be virtually completely luck oriented, aside from anyone decent on a ranger, who would basically dominate the place. Guild wars is a team game and enforcing an individual mentality is a terrible idea.
Revelations is offline   Reply With Quote
Old Jul 12, 2009, 06:21 AM // 06:21   #22
Wilds Pathfinder
 
Join Date: Dec 2006
Profession: E/Me
Default

Quote:
Originally Posted by Revelations View Post
Guild wars is a team game
i lol'd

i would love this, and for those of you that dont want this, you dont have to play it, noone is forcing it upon you. Having new things added to guild wars is great, and all you guys just put the idea down
Lawliet Kira is offline   Reply With Quote
Old Jul 12, 2009, 06:57 AM // 06:57   #23
Furnace Stoker
 
Verene's Avatar
 
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
Default

Honestly, I think such a thing could be highly entertaining and fun. Maybe not something I'd play myself, but I could see the appeal in it.
Verene is offline   Reply With Quote
Old Jul 12, 2009, 10:53 AM // 10:53   #24
Frost Gate Guardian
 
Join Date: Apr 2009
Default

Very very nice place to test out gimmick builds. The FFA map should have a variety of environment features (e.g. snaring ice lakes) to make it even more interesting.
/sign
Catchphrase is offline   Reply With Quote
Old Jul 12, 2009, 11:48 AM // 11:48   #25
Grotto Attendant
 
Abedeus's Avatar
 
Join Date: Jan 2007
Location: Niflheim
Profession: R/
Default

So, it's an RA robbed of any remaining amount of teamwork?

/notsigned

A waste of developers' time.
Abedeus is offline   Reply With Quote
Old Jul 12, 2009, 01:58 PM // 13:58   #26
Krytan Explorer
 
spirit of defeat's Avatar
 
Join Date: Nov 2007
Location: Holland
Profession: Rt/
Default

Only with set builds.
Say like 3 builds per profession.
But paragon leadership would be quite worthless...
Also would need to have something which prevents chickens/campers.....
spirit of defeat is offline   Reply With Quote
Old Jul 12, 2009, 02:04 PM // 14:04   #27
Emo Goth Italics
 
Join Date: Sep 2006
Default

The time for developement would be wasted. You can combat some things through versatility, but when you have even two people in a random based arena against each other, the possibilities of counters just get dumb, and scrambled. It just removes all skill and creates a rock-paper-scissors format.
Tyla is offline   Reply With Quote
Old Jul 12, 2009, 02:34 PM // 14:34   #28
Bubblegum Patrol
 
Avarre's Avatar
 
Join Date: Dec 2005
Location: Singapore Armed Forces
Default

Guild Wars isn't balanced for 1v1.

May the most abusive build win.
__________________
And the heavens shall tremble.
Avarre is offline   Reply With Quote
Old Jul 12, 2009, 02:53 PM // 14:53   #29
Wilds Pathfinder
 
talon994's Avatar
 
Join Date: Mar 2009
Location: Ontario,Canada
Guild: 聖光麒麟
Profession: W/
Default

I'm using Shotgun Blast On Guild Lord!

Yeah bad idea kids.
talon994 is offline   Reply With Quote
Old Jul 12, 2009, 03:28 PM // 15:28   #30
Wilds Pathfinder
 
kedde's Avatar
 
Join Date: May 2007
Guild: Kaons Banned Fecal Super Team [Ban]
Profession: Mo/A
Default

Why exactly do people keep coming up with the same retarded ideas time and time again?
kedde is offline   Reply With Quote
Old Jul 12, 2009, 04:29 PM // 16:29   #31
Wilds Pathfinder
 
Tearz1993's Avatar
 
Join Date: Jul 2007
Guild: Relentless Aggressors [rA]
Profession: R/Mo
Default

Quote:
Originally Posted by Chrisworld View Post
No. Not in the current state of the game. In the current state of the game, guildwars is based on who has the biggest ego. epeen and best of the best cookiecutta' build.
I detect high levels of anger in this post.

Oh and /notsigned because it wouldn't be worth anet's time to make it.
Tearz1993 is offline   Reply With Quote
Old Jul 12, 2009, 05:19 PM // 17:19   #32
Banned
 
Regulus X's Avatar
 
Join Date: Oct 2007
Guild: N/A
Profession: D/W
Default

1v1's happen all the time. The only thing I see different is that the OP wants glad points to become attributed to this (me thinks). Correct me if I'm wrong. Rewarding 1v1: Good or Bad?

I say good, or even better if a new title were introduced to resemble being good at soloing. Dunno, mebbe something around Soloist (1), Fierce Soloist, Mighty Soloist, etc.. I dunno *shrugz* sounds good 2 me =P

Prolly too much for the current One-Man Live Team to do work with though tbh.. -.-
Regulus X is offline   Reply With Quote
Old Jul 12, 2009, 05:48 PM // 17:48   #33
Ascalonian Squire
 
Join Date: Dec 2007
Profession: R/
Default

I foresee lots of self-protective/healing damage/spell immune builds running around waiting for the game to end (at best to pounce on the last few), people bargaining and forming alliances in All Chat (even if unable to synch with friends) or crazier ones with skills like healing rings/circles and ranger spirits trying to create chaos/irritation.

It might be fun initially, but it'll soon end up unused as it is too chaotic to have a proper reward system (and no reward = no interest eventually).
akyros is offline   Reply With Quote
Old Jul 13, 2009, 05:08 AM // 05:08   #34
Forge Runner
 
Reverend Dr's Avatar
 
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
Default

I am playing monk in this arena.
Reverend Dr is offline   Reply With Quote
Old Jul 13, 2009, 08:06 AM // 08:06   #35
Forge Runner
 
Join Date: May 2008
Default

Sure, why not? Syncing would be hard, since three of the four players aren't earning Gladiator points and you need to successfully sync every round to feed one player points. You'd take out the Monk equation, where any team in RA / TA right now that includes a Monk is well advantaged ... and you force each player to prepare to face every other build.

Good idea in my opinion; I'll just add that there needs to be some kind of tiebreaker mechanism to prevent griefers from just holding out 8 minutes and getting a draw.

Lol @ the person who said Rangers will dominate. Perhaps Rangers are one of the most versatile classes out there, but they are not invincible, and they can be killed ... especially if you can convince other players to team up and gang one player.
Jeydra is offline   Reply With Quote
Old Jul 13, 2009, 01:36 PM // 13:36   #36
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

The only way an AllvsAll arena would work it would be if all players had the same build, for example, the Dwarven Brawling build.

Also, there should be a way to keep enemies comming, and the arena would never have a winner.

And endless punch battle.
MithranArkanere is offline   Reply With Quote
Old Jul 14, 2009, 04:01 AM // 04:01   #37
Bubblegum Patrol
 
Avarre's Avatar
 
Join Date: Dec 2005
Location: Singapore Armed Forces
Default

Quote:
Originally Posted by Jeydra View Post
especially if you can convince other players to team up and gang one player.
Gee golly, that sure sounds like a skillful and fun PvP experience!
__________________
And the heavens shall tremble.
Avarre is offline   Reply With Quote
Old Jul 14, 2009, 05:47 AM // 05:47   #38
Krytan Explorer
 
Join Date: Apr 2006
Default

C'mon.... say yes.... gotta beat the naysayers.....
headlesshobbs is offline   Reply With Quote
Old Jul 14, 2009, 09:17 AM // 09:17   #39
Academy Page
 
Zera Fang's Avatar
 
Join Date: Jan 2006
Location: New Mexico
Profession: N/Mo
Default

Although, I like the idea of a free-for-all battle in theory, in practice it would be a bother. Some classes aren't designed to be a stand alone affair. Paragons, for example, require other party members to energy manage their shouts. And monks, well, draw your own conclusion there.

I saw some people throwing around the idea of pre-set builds and... Have you seen what Anet deems as a good preset build? HH warriors? QZ eles? Not to mention the builds on the henchies. I don't trust them enough to do a good enough job to make every class a build that is balanced enough for an FFA arena.

The only way I could see an FFA arena working is if everyone had the same bar of non-class skills... Like snowball skills or something. Then it might be fun. BUT, I could never see glad points attached to something like this. It would be useful for gamer points, though, and would give players the opportunity to get those points during periods of no events...
Zera Fang is offline   Reply With Quote
Old Jul 14, 2009, 10:10 AM // 10:10   #40
Krytan Explorer
 
Aljasha's Avatar
 
Join Date: May 2009
Default

i wouldn't join the battle if you are allowed to run non-standardised builds. so i voted 3).
Aljasha is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:48 AM // 09:48.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("